The Different Applications of Virtual Reality

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You might have heard about VR but you just let it be since you think it is not your thing. Here in Singapore, there are a lot of applications related to VR and it is time that you have to know it because it can directly affect your life in the long run. What is VR? VR is fondly referred to as Virtual Reality.

Now Virtual Reality is not a new concept here in Singapore but there is some things that you have to know when it comes to its applications. VR is a computer breakthrough that utilizes software to create realistic sounds, images and other sensations that imitate a real environment. It is very special because it can stimulate user’s experience through interacting with the objects shown using projectors or special screens.

In other words, VR is an immersive simulation of 3D environment. Here are some of its uses or applications these days:

  • Video gaming: Video gaming is one of the most popular uses of VR. It can give the player an extraordinary experience close to real life. This is made possible with the use of some sound, graphics and other elements incorporated in video games.

Many game developers released their own versions of VR like the head mounted displays. There’s Nintendo, Wii Remote and PlayStation. This industry is perhaps one of the most profitable in the market because of the many patrons regardless of the age and country of origin.

  • Education: Without a doubt VR applied in education can enhance your learning. For example, in the field of military training, VR is very helpful since it can provide the learners with artificial environment where they can home their skills without the consequences of real-world failure.

  • Entertainment: Video gaming is actually part of the entertainment but aside from these, there are other uses of VR in entertainment say in films, amusements and other entertainment establishments.

 

  • Engineering: You have heard about Computer Aided Design (otherwise known as CAD). This gave way to more effective. Instead of using 2D monitors, engineering these days evolved. Today, there are video projectors, 3D CAD, 3D tracking and the like. This immersive engineering is a big help in the industry because prototyping or assembly are almost done in real-life.

 

  • Fine arts: Fine arts these days are more interactive thanks to VR. Note that the first idea of incorporating VR in fine arts spurred in 1970 by David Em. He was followed by Jeffrey Shaw and then Char Davies.

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